20 random bookmarks

2025-07-31

127.

A dive into open chat protocols

wiki.alopex.li/ADiveIntoOpenChat

2025-06-26

124.

The plan-execute pattern

mmapped.blog/posts/29-plan-execute.html

I feel uneasy about design patterns.
On the one hand, my university class on design patterns revived my interest in programming.
On the other hand, I find most patterns in the Gang of Four book to be irrelevant to my daily work;
they solve problems that a choice of programming language or paradigm creates.

My litmus test of a good design pattern is its cross-disciplinary applicability.
I’m more likely to accept an idea that pops up in fields beyond software engineering.
And the most convincing patterns are the ones that help me in everyday life.

This article describes a universal pattern that billions of people rely on daily, but software engineers rarely discuss—the plan-execute pattern.

2025-04-29

106.

No-engine gamedev using Odin + Raylib

zylinski.se/posts/no-engine-gamedev-using-odin-and-raylib

Games can be made in many different ways. Many games are made using big, general purpose game engines such as Unity and Godot. I enjoy using the Odin Programming Language combined with Raylib.
Odin is a C-like programming language and Raylib is library for drawing graphics, checking input and playing sounds. So it’s just a program that uses a simple library, no engine!
There are no objectively best ways to create games.

2025-01-21

99.

Algebraic Effects for the Rest of Us

overreacted.io/algebraic-effects-for-the-rest-of-us

2025-01-07

96.

Write your own tiny programming system(s)!

d3s.mff.cuni.cz/teaching/nprg077

2024-11-22

89.

New stuff in Emacs 30

www.mgmarlow.com/words/2024-07-28-emacs-30-news

Reading through the Emacs 30 NEWS file and picking
out the stuff I think is the most interesting.

2024-10-04

80.

Snappy UI Optimization with useDeferredValue

www.joshwcomeau.com/react/use-deferred-value

useDeferredValue is one of the most underrated React hooks. It allows us to dramatically improve the performance of our applications in certain contexts. I recently used it to solve a gnarly performance problem on this blog, and in this tutorial, I'll show you how! ⚡

2024-09-30

79.

On Leaving Apple

typesanitizer.com/blog/leaving-apple.html

2024-08-15

67.

Writing a C Compiler

nostarch.com/writing-c-compiler

A fun, hands-on guide to writing your own compiler for a real-world programming language.

2024-06-14

34.

Nix as a WebAssembly build tool

determinate.systems/posts/nix-wasm
31.

CAUSAL.AGENCY(7)

causal.agency

I make mostly IRC software in C. I like OpenBSD but also the GPL. I just want to read books and try to learn to be kinder. When I can I'd like to talk to strangers and experience more magic.

30.

litterbox - IRC logger

git.causal.agency/litterbox/about
29.

pounce - IRC bouncer

git.causal.agency/pounce/about

2024-06-13

22.

API Tokens: A Tedious Survey

fly.io/blog/api-tokens-a-tedious-survey

Comparison between types of API tokens.

21.

Building Go programs with Nix Flakes

xeiaso.net//blog/nix-flakes-go-programs
17.

Arena allocator tips and tricks

nullprogram.com/blog/2023/09/27
16.

Avoid Linux locking up in low memory situations using earlyoom

dataswamp.org/~solene/2022-09-28-earlyoom.html

This article presents the program earlyoom to prevent a Linux system to lock up in low memory situations.

2024-06-11

9.

Exploring Gleam, a type-safe language on the BEAM!

christopher.engineering/en/blog/gleam-overview

From Erlang, to Elixir and now, GLEAM!?

6.

Go evolves in the wrong direction

valyala.medium.com/go-evolves-in-the-wrong-direction-7dfda8a1a620

Go programming language is known to be easy to use. Thanks to its well-thought syntax, features and tooling, Go allows writing easy-to-read…

Hard disagree on this one, but still interesting.

2024-06-09

1.

The Hare programming language

harelang.org

Hare is a systems programming language designed to be simple, stable, and robust. Hare uses a static type system, manual memory management, and a minimal runtime. It is well-suited to writing operating systems, system tools, compilers, networking software, and other low-level, high performance tasks.